Hello. I'm Paul. I'm a Game UI Designer and Graphic Artist living in San Miguel de Allende, Mexico.

I specialize in GUI for mobile games and apps. Employers and clients include LucasArts, 2K/Hangar 13 Games, Crowdstar, Kabam, Playfirst, Glu Mobile, ngmoco and Twin Suns Corp.

I've developed GUI for PC, console, Facebook, iPhone, iPad, and Android games and apps.

In addition to creating mockups and producing final production assets, I have extensive game UX experience. From creating wireframes, to iterating and refining mockups and layouts, I can help provide the clearest and most intuitive UI solutions for your game or app.

I thrive on excellent art direction, but can also art direct myself, when necessary. I've worked with countless art directors, producers, engineers and teams, and pride myself on being low-maintenance and easy to work with.

Thanks for checking out my work. I look forward to working with you!